Oct 30, 2021
Mid Cooldown Build
PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.
+90 MAGICAL POWER
+10% COOLDOWN REDUCTION
Pendulum of Ages
PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 6% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion.
+80 MAGICAL POWER
Book of Thoth
PASSIVE - If you drop below 40% Health, you gain a shield equal to 20% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.
+100 MAGICAL POWER
Book of the Dead
PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.
+90 MAGICAL POWER
+10 MAGICAL PENETRATION
PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.
+95 MAGICAL POWER
PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.
+80 MAGICAL POWER
+20% MAGICAL PENETRATION
+30 Magical Power +5 MP5 +10% Cooldown Reduction PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.
Sands of Time
+25 MAGICAL POWER
This consumable heals 150 Mana over 25 seconds.
Mana Potion (2)
This consumable heals 250 Health over 25 seconds.
Healing Potion (2)
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.
7th Item Options
Abilities & Leveling Order
Hera damages enemies in a cone in front of her before opening a portal for Argus to attack through. Enemy minions hit by this cone are knocked into Argus' path. Argus then slams his fists at the target location dealing heavy damage. If both of his fists connects with an enemy, it deals 15% extra damage.
Cone Damage: 30/40/50/60/70 (+15% of your Magical Power)
Fist Damage: 80/130/180/230/280 (+80% of your Magical Power)
Hera weaves magic in front of her before sending it out. Enemies hit by this ability take damage. If this ability hits a god it causes their form to shift into a monster.
Damage: 80/120/160/200/240 (+75% of your Magical Power)
Polymorph Duration: 1.2/1.4/1.6/1.8/2s
Hera shrouds herself in her divine power, granting her a shield from damage and temporary movement speed that lasts as long as the shield remains. If Argus is active, Argus shines with the same Divine power as Hera, causing him to deal radiant damage and move at an increased rate.
Shield Health: 50/100/150/200/250 +15 per Hera's Level
Shield Duration: 5s
Movement Speed: 15%
Argus Aura Damage: 7/11/15/19/23 (/+7.5% of your Magical Power)
Argus Speed: 50%
Hera brings Argus crashing down at a location, damaging and knocking up enemies. On landing Argus will attack the nearest target. Hera can control where Argus moves through refiring this ability onto an enemy or if he has a target, to recall him. While recalled Argus will defend Hera and attack anyone that gets close. Argus has a hit chain that starts with a normal basic attack, into a ground circle AoE slowing enemies by 20% for 1s, into a line attack.
Damage: 100/150/200/250/300 (+55% of your Magical Power)
Argus Lifetime: 40s
Argus Health: 700/1400/2100/2800/3500
Argus Protections: 25/30/35/40/45
Argus Movement Speed: 440/455/470/485/500
Argus, the Defender
Each time Hera deals damage to gods with her Abilities or Basic Attacks Argus, The Defender's cooldown is reduced by 1s and Divine Shroud's cooldown is reduced by 0.33s. If Argus is active he is instead healed.
Argus Heal: 20 + 5 per level
Argus First Hit: 30 (+30% of your Magical Power)
Argus Second Hit: 30 (+30% of your Magical Power)
Argus Third Hit: 45 (+40% of your Magical Power)
1st Maxed Ability:
2nd Maxed Ability:
3rd Maxed Ability:
Last Maxed Ability:
START SANDS OF TIME AND LOST ARTIFACT. BACK FOR BOOTS BEFORE FINISHING ROD.