Erlang Shen

Erlang Shen

Oct 20, 2021

Solo Lane Build

Final Items

PASSIVE - Damaging an enemy god steals 10% of their Current Health away from your target and restores it to you. This effect can only occur once every 7s.

+30 PHYSICAL PROTECTION
+30 MAGICAL PROTECTION
+250 HEALTH
+5 FLAT DAMAGE REDUCTION

Sundering Axe

Sundering Axe

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

+200 HEALTH
+40 PHYSICAL PROTECTION
+20% CROWD CONTROL REDUCTION

Mystical Mail

Mystical Mail

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.

+60 MAGICAL PROTECTION
+250 HEALTH
+20% CROWD CONTROL REDUCTION

Bulwark of Hope

Bulwark of Hope

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

+25 PHYSICAL POWER
+40 PHYSICAL PROTECTION
+200 HEALTH
+10% COOLDOWN REDUCTION

Gladiator's Shield

Gladiator's Shield

PASSIVE - Critical Strikes only deal 50% bonus damage to you instead of 100%.

+65 PHYSICAL PROTECTION
+200 HEALTH
+300 MANA
+10 MP5

Spectral Armor

Spectral Armor

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

+150 HEALTH
+70 MAGICAL PROTECTION
+40 MP5
+10% COOLDOWN REDUCTION

Genji's Guard

Genji's Guard

Starter Items

+10 Physical Power +20 HP5 +10 MP5 PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Bluestone Pendant

Bluestone Pendant

This consumable heals 250 Health over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold.

Chalice of Healing

Chalice of Healing

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion (3)

Multi Potion (3)

Relic 1

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Blink Rune

Blink Rune

Relic 2

Using this item fires a bolt that travels 70 units, stopping on the first god hit dealing 15% of the target's Current Health as True Damage and destroying any shields. Cooldown - 110s.

Sundering Spear

Sundering Spear

7th Item Options

Abilities & Leveling Order

Starting Ability:

Erlang Shen opens his third eye and analyzes the enemy's strengths and weaknesses. When activated, Erlang Shen gains additional Physical Damage on each strike. If the buff effect has ended and the ability is on Cooldown, successful Basic Attacks reduce the Cooldown of this ability by 1s.

Physical Damage: 15/30/45/60/75 (+10% of your Physical Power)
Duration: 5s

Spot Weakness

Spot Weakness

Erlang Shen launches a spear that damages enemies on impact. Enemies in the dead center of the effect when it lands are Rooted in place.

Damage: 85/130/175/220/265 (+55% of your Physical Power)
Duration: 1.3s

Pin

Pin

Erlang Shen transforms into a Mink or Turtle and charges forward. Mink: Damages all enemies, stopping on first god hit and increasing Attack Speed for 4s. Turtle: Knocks up all enemies in path and gains a health shield for 12s.

Turtle Damage: 65/110/155/200/245 (+40% of your Physical Power)
Shield Health: 70/110/150/190/230
Mink Damage: 70/130/190/250/310 (+85% of your Physical Power)
Mink Attack Speed: 15/20/25/30/35%

72 Transformations

72 Transformations

Erlang Shen Taunts nearby Enemy gods, gaining Damage Mitigation for the next 4s. Afterwards, if Erlang Shen is still alive he is Healed for a flat amount plus 15% of his Maximum Health.

Heal: 150/225/300/375/450 (15% of your Maximum Health)
Damage Mitigation: 10/11.25/12.5/13.75/15%
Taunt Duration: 1.2s

9 Turns Blessing

9 Turns Blessing

Each time Erlang Shen hits an enemy with a Basic Attack, his dog hits as well for 15% of his Basic Attack power and 1% of the target's max. health. The percentage damage only works against gods and minions.

Damage: (pexistsppropppower/0.15/+#/+15% of your Basic Attack Power)

Howling Celestial Dog

Howling Celestial Dog

1st Maxed Ability:

2nd Maxed Ability:

3rd Maxed Ability:

Last Maxed Ability:

Additional Comments:

If playing against guardian/magic damage you can go Runic Shield first. Get rid of the Spectral and push THE REST OF THE ITEMS AHEAD ONE SLOT. If no crit is built YOU DO NOT need spectral and this item can be any phycial or hybrid defense item you see fit.