Anhur

Anhur

Sep 6, 2021

Attack Speed Crit build

Final Items

PASSIVE - While you are near an allied god you gain 25% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

+60 PHYSICAL POWER
+15% PHYSICAL LIFESTEAL
+20% ATTACK SPEED

Hunter's Cowl

Hunter's Cowl

PASSIVE - Every successful Basic Attack increases your Physical Power by 15 and reduces the attack speed of your opponent by 10% for 5s. (Max. 3 Stacks)

+30% ATTACK SPEED
+30 PHYSICAL POWER

Ichaival

Ichaival

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

+40% ATTACK SPEED

Odysseus' Bow

Odysseus' Bow

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 3% Critical Strike Chance. Stacks are permanent and stack up to 5 times.

+30 PHYSICAL POWER
+30% CRITICAL STRIKE CHANCE

Rage

Rage

PASSIVE - Your Basic Attacks benefit from an additional 10% Physical Penetration.

+55 PHYSICAL POWER
+200 MANA
+20 MP5
+10% PHYSICAL PENETRATION

Dominance

Dominance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

+50 PHYSICAL POWER
+25% CRITICAL STRIKE CHANCE

Deathbringer

Deathbringer

Starter Items

+15 Physical Power +10% Physical Lifesteal +5% Attack Speed PASSIVE - While you are near an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Leather Cowl

Leather Cowl

+15% ATTACK SPEED

Short Bow

Short Bow

This consumable heals 250 Health over 25 seconds.

Healing Potion (2)

Healing Potion (2)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion (1)

Multi Potion (1)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Purification Beads

Relic 2

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Aegis Amulet

Aegis Amulet

7th Item Options

Abilities & Leveling Order

Starting Ability:

2

Anhur erects an obelisk from the ground, blocking all player movement. The surrounding sands Slow enemies and increase the damage of Anhur's Basic Attacks against targets in the sands.

Slow: 15/20/25/30/35%
Damage Buff: 8/11/14/17/20%
Lifetime: 7s

Shifting Sands

Shifting Sands

Anhur hurls his spear with great might. If the spear hits a god, they take damage and are knocked back. Gods knocked back into a wall are Stunned. Enemies hit by the pushed god take damage. The spear passes through minions, doing damage to them as well.

Damage: 90/155/220/285/350 (+80% of your Physical Power)
Stun Duration: 1.1/1.2/1.3/1.4/1.5s

Impale

Impale

Anhur leaps to his ground target location, doing damage and knocking back all enemies in the radius where he lands.

Damage: 70/110/150/190/230 (+60% of your Physical Power)

Disperse

Disperse

Summoning the fury of the desert, Anhur hunkers down and throws empowered spears that pass through everything, doing damage to all enemies in their path. He is immune to Crowd Control for the duration.

Damage per Spear: 60/95/120/145/170 (30% of your Physical Power)
Spears Thrown: 8

Desert Fury

Desert Fury

Anhur's spear attacks reduce the enemy target's Physical Protection for 3 seconds.

Physical Protection Debuff: 20

Enfeeble

Enfeeble

1st Maxed Ability:

2

2nd Maxed Ability:

1

3rd Maxed Ability:

Ult

Last Maxed Ability:

3

Additional Comments: