Anhur

Auto Attack ADC Build

Final Items

PASSIVE - When you kill an enemy you gain 10 gold and 20% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 30 gold immediately.

+80 BASIC ATTACK DAMAGE
+100 HEALTH

Diamond Arrow

PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.

+30 PHYSICAL POWER
+15% PHYSICAL LIFESTEAL

Devourer's Gauntlet

+20 PHYSICAL POWER
+100 MANA
+25% ATTACK SPEED
+18% MOVEMENT SPEED

Ninja Tabi

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

+35 PHYSICAL POWER
+25% ATTACK SPEED

The Executioner

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

+40 PHYSICAL POWER
+20% ATTACK SPEED

Qin's Sais

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

+40% ATTACK SPEED

Odysseus' Bow

Starter Items

+15 Basic Attack Damage +50 Health +7 MP5 PASSIVE - Every 10s the highest health nearby enemy minion or jungle monster is marked. If you secure the killing blow on that target you gain 10 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.

Gilded Arrow

+5 PHYSICAL POWER
+7% PHYSICAL LIFESTEAL

Spiked Gauntlet

This consumable heals 250 Health over 25 seconds.

Healing Potion (2)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion (2)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Relic 2

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Aegis Amulet

7th Item Options

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 10 seconds.

+40 PHYSICAL POWER
+20% PHYSICAL PENETRATION

Titan's Bane

Abilities & Leveling Order

Starting Ability:

2

Anhur erects an obelisk from the ground, blocking all player movement. The surrounding sands Slow enemies and increase the damage of Anhur's Basic Attacks against targets in the sands.

Slow: 15/20/25/30/35%
Damage Buff: 8/11/14/17/20%
Lifetime: 7s

Shifting Sands

Anhur hurls his spear with great might. If the spear hits a god, they take damage and are knocked back. Gods knocked back into a wall are Stunned. Enemies hit by the pushed god take damage. The spear passes through minions, doing damage to them as well.

Damage: 90/155/220/285/350 (+80% of your Physical Power)
Stun Duration: 1.1/1.2/1.3/1.4/1.5s

Impale

Anhur leaps to his ground target location, doing damage and knocking back all enemies in the radius where he lands.

Damage: 70/110/150/190/230 (+60% of your Physical Power)

Disperse

Summoning the fury of the desert, Anhur hunkers down and throws empowered spears that pass through everything, doing damage to all enemies in their path. He is immune to Crowd Control for the duration.

Damage per Spear: 60/95/120/145/170 (30% of your Physical Power)
Spears Thrown: 8

Desert Fury

Anhur's spear attacks reduce the enemy target's Physical Protection for 3 seconds.

Physical Protection Debuff: 20

Enfeeble

1st Maxed Ability:

2

2nd Maxed Ability:

1

3rd Maxed Ability:

Ult

Last Maxed Ability:

3

Additional Comments:

© 2023 by DeBlois Designs. Proudly created with Wix.com