Isis

Isis

Oct 30, 2021

Mid Cooldown Build

Final Items

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

+90 MAGICAL POWER
+20 MP5
+10% COOLDOWN REDUCTION

Pendulum of Ages

Pendulum of Ages

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

+110 MAGICAL POWER
+10 MAGICAL PENETRATION
+10% COOLDOWN REDUCTION

Spear of Desolation

Spear of Desolation

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

+90 MAGICAL POWER
+10 MAGICAL PENETRATION

Divine Ruin

Divine Ruin

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

+80 MAGICAL POWER
+150 HEALTH
+12% MAGICAL LIFESTEAL
+10% COOLDOWN REDUCTION

Soul Gem

Soul Gem

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

+95 MAGICAL POWER
+300 MANA

Soul Reaver

Soul Reaver

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

+80 MAGICAL POWER
+20% MAGICAL PENETRATION

Obsidian Shard

Obsidian Shard

Starter Items

+30 Magical Power +5 MP5 +10% Cooldown Reduction PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Sands of Time

Sands of Time

+25 MAGICAL POWER

Magic Focus

Magic Focus

This consumable heals 150 Mana over 25 seconds.

Mana Potion (2)

Mana Potion (2)

This consumable heals 250 Health over 25 seconds.

Healing Potion (2)

Healing Potion (2)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Purification Beads

Relic 2

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Aegis Amulet

Aegis Amulet

7th Item Options

Abilities & Leveling Order

Starting Ability:

1

Isis flaps her wings, gaining increased movement speed with no backpedal penalty, and sending forth 4 wing gusts in a line, each dealing Magical Damage to all targets in their path. Isis is immune to Root and Knockback effects while casting.

Damage: 35/55/75/95/115 (+35% of your Magical Power)
Gusts Spawned: 4
Movement Speed: 25%
Firing Duration: 3s

Wing Gust

Wing Gust

Isis sends forth a ball of spirit energy. As the ball travels, it gains in power up to 1.5x at max. range. At any time, Isis can activate the ability to detonate the ball, dealing Magical Damage and Stunning enemies within 10 units, scaling in duration up to 1.5s at max range.

Damage: 70/110/150/190/230 (+70% of your Magical Power)
Stun: 1s

Spirit Ball

Spirit Ball

Isis Silences and slows enemy gods at her target location. Enemy gods hit also lose a portion of their Magical Protection. If Isis successfully hits an enemy god, allies near the Dispel Magic or Isis gain a shield. If Isis hits multiple enemy gods, the shield is increased by 40% for each enemy hit after the first up to a maximum of 80%.

Slow: 20%
Magical Protection Debuff: 10/15/20/25/30%
Debuff Duration: 1.5/1.75/2/2.25/2.5s
Silence: 1.5/1.75/2/2.25/2.5s
Shield: 50/95/140/185/230

Dispel Magic

Dispel Magic

Isis Silences and slows enemy gods at her target location. Enemy gods hit also lose a portion of their Magical Protection. If Isis successfully hits an enemy god, allies near the Dispel Magic or Isis gain a shield. If Isis hits multiple enemy gods, the shield is increased by 40% for each enemy hit after the first up to a maximum of 80%.

Slow: 20/22.5/25/27.5/30%
Magical Protection Debuff: 10/15/20/25/30%
Debuff Duration: 1.5/1.75/2/2.25/2.5s
Silence: 1.5/1.75/2/2.25/2.5s
Shield: 50/105/160/215/270

Circle of Protection

Circle of Protection

Isis shares additional HP5 and MP5 with nearby allies. For every player death within 80 units, her aura gains an additional Stack (max. 10). Upon reaching 10 Stacks, Isis gains an additional 10% Cooldown Reduction. Additionally, Isis' final Basic Attack in her progression has a wider radius (+2).

HP5: 2 HP5 per stack
MP5: 2 MP5 per stack

Funeral Rites

Funeral Rites

1st Maxed Ability:

1

2nd Maxed Ability:

2

3rd Maxed Ability:

Ult

Last Maxed Ability:

3

Additional Comments:

START SANDS OF TIME AND LOST ARTIFACT. BACK FOR BOOTS BEFORE FINISHING ROD.