Fenrir

Fenrir

Jul 15, 2021

Ability hybrid build

Final Items

PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.

+300 HEALTH
+200 MANA
+10% PENETRATION
+20% COOLDOWN REDUCTION

Bumba's Hammer

Bumba's Hammer

+50 PHYSICAL POWER
+150 MANA
+10 PHYSICAL PENETRATION
+20% COOLDOWN REDUCTION

Jotunn's Wrath

Jotunn's Wrath

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

+50 PHYSICAL POWER
+20 PHYSICAL PROTECTION
+20% ATTACK SPEED
+10% PHYSICAL PENETRATION

Berserker's Shield

Berserker's Shield

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

+35 PHYSICAL POWER
+25 PHYSICAL PROTECTION

Shifter's Shield

Shifter's Shield

AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

+20 PHYSICAL POWER
+60 PHYSICAL PROTECTION
+150 HEALTH

Void Shield

Void Shield

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

+60 PHYSICAL PROTECTION
+60 MAGICAL PROTECTION
+10% COOLDOWN REDUCTION

Mantle of Discord

Mantle of Discord

Starter Items

+50 Health +50 Mana PASSIVE - Your Basic Attacks deal +15 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+15 PHYSICAL POWER

Mace

Mace

This consumable heals 250 Health over 25 seconds.

Healing Potion (2)

Healing Potion (2)

This consumable heals 150 Mana over 25 seconds.

Mana Potion (1)

Mana Potion (1)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Purification Beads

Relic 2

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Aegis Amulet

Aegis Amulet

7th Item Options

Abilities & Leveling Order

Starting Ability:

3

Fenrir leaps forward, dealing damage to all enemies when he lands. At full Runes, the leap Stuns the enemies hit. If the leap hits a god, the Cooldown is reduced by 30%.

Damage: 85/145/205/265/325 (+80% of your Physical Power)
Stun: 1s

Unchained

Unchained

Fenrir rears back and howls, inspiring himself with a Physical Power and Lifesteal Buff.

Physical Power: 20/35/50/65/80
Physical Lifesteal: 35%
Buff Duration: 6s

Seething Howl

Seething Howl

Fenrir gains increased protections and pounces to his ground target location. If there was an enemy in the radius, he strikes them 4 times, dealing damage with each strike and hits enemies around the target for 50% of the damage. While casting this ability Fenrir is immune to knockups. At full Runes, each strike gains 15% additional Physical Power scaling.

Damage: 45/75/105/135/165 (+50% of your Physical Power)
Protections: 5 + 1 per level

Brutalize

Brutalize

Upon Ragnarok, Fenrir grows massive in size, becoming immune to CC while moving faster. Fenrir bites enemy gods, dealing Physical damage and carrying them away. Biting a CC immune target deals the damage but ends his Ultimate. At full Runes, his Protections double.

Damage: 200/275/350/425/500 (+120% of your Physical Power)
Movement Speed: 50%
Carry Duration: 2s

Ragnarok

Ragnarok

Fenrir gains efficiency as he attacks. Every hit from a Basic Attack activates 1 Rune, up to a max. of 5. Unchained, Brutalize, and Ragnarok gain additional benefits when used at maximum Runes and the Runes are consumed. Enemy gods that Fenrir kills will fully activate all of his Runes. Assisting with a kill will grant Fenrir 3 Runes.

Unbound Runes

Unbound Runes

1st Maxed Ability:

3

2nd Maxed Ability:

1

3rd Maxed Ability:

2

Last Maxed Ability:

Ult

Additional Comments: