Jul 16, 2021
Solo Lane Build
PASSIVE - Damaging any enemy with an ability restores 12 Health, 6 Mana and provide a stack 1% Magical Lifesteal for 6s. This can stack infinitely. Can only trigger once per target per ability.
+75 MAGICAL POWER
+40 PHYSICAL PROTECTION
+15% MAGICAL LIFESTEAL
AURA - Ally lane minions within 70 units gain 20% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.
+85 MAGICAL POWER
+40 PHYSICAL PROTECTION
+20% CROWD CONTROL REDUCTION
Tyrannical Plate Helm
+65 PHYSICAL PROTECTION
+20% COOLDOWN REDUCTION
Breastplate of Valor
AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.
+40 MAGICAL POWER
+60 MAGICAL PROTECTION
PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.
+110 MAGICAL POWER
+10 MAGICAL PENETRATION
+10% COOLDOWN REDUCTION
Spear of Desolation
PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.
+160 MAGICAL POWER
+10% MAGICAL PENETRATION
Rod of Tahuti
+15 Magical Power +15 Physical Protection +75 Health +5% Magical Lifesteal PASSIVE - Damaging any enemy with an ability restores 6 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.
This consumable heals 250 Health over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold.
Chalice of Healing
This consumable heals 125 Health and 75 Mana over 25 seconds.
Multi Potion (3)
Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.
Using this item fires a bolt that travels 70 units, stopping on the first god hit dealing 15% of the target's Current Health as True Damage and destroying any shields. Cooldown - 110s.
7th Item Options
Abilities & Leveling Order
Cabrakan becomes enraged, increasing his movement speed. While active, Cabrakan gains 70% increased Attack Speed and his next successful Basic Attack will Stun with no diminishing returns and do bonus damage. Additionally, Cabrakan gains Haste and is immune to Slows and Roots while this ability is active.
Damage: 100/145/190/235/280 (+50% of your Magical Power)
Stun Duration: 1s
Movement Speed Increase: 15/20/25/30/35%
Passive: As Cabrakan's shields take damage they store energy and gain Protection stacks. Active: Cabrakan slams his shields together creating a concussive blast and damaging enemies in front of him. If his shields have the maximum number of Stacks then the enemy gods hit are Stunned. Stacks are removed.
Damage: 100/155/210/265/320 (+50% of your Magical Power)
Stun Duration: 1.1/1.2/1.3/1.4/1.5s
Protections per Stack: 2/3/4/5/6 Max 5 Stacks
Cabrakan repeatedly slams the ground with his shields creating an earthquake and causing enemy gods around him to Tremble. Enemies in the earthquake also take damage and are caught in a Vortex which drags them towards Cabrakan. This ability can only be channeled for a maximum amount of 10s.
Damage: 22/32/42/52/62 (+35% of your Magical Power) every 0.5s.
Cabrakan stomps the ground creating a wall of earth and a fissure that travels out in front of him and damages any enemies caught in its path. The walls may be destroyed if they take enough hits. Cabrakan may destroy his own walls with a single Basic Attack.
Damage: 150/250/350/450/550 (+70% of your Magical Power)
Hits to destroy: 3 hits
Cabrakan and nearby allies take 5% reduced damage.
1st Maxed Ability:
2nd Maxed Ability:
3rd Maxed Ability:
Last Maxed Ability: