Xbalanque

Auto Attack ADC Build

Final Items

PASSIVE - While you are near an allied god you gain 25% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

+60 PHYSICAL POWER
+15% PHYSICAL LIFESTEAL
+20% ATTACK SPEED

Hunter's Cowl

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). 3% of your Mana is converted to Physical Power. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

+35 PHYSICAL POWER
+300 MANA
+10 MP5

Transcendence

+20 PHYSICAL POWER
+100 MANA
+25% ATTACK SPEED
+18% MOVEMENT SPEED

Ninja Tabi

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

+35 PHYSICAL POWER
+25% ATTACK SPEED

The Executioner

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

+40 PHYSICAL POWER
+20% ATTACK SPEED

Qin's Sais

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

+40% ATTACK SPEED

Odysseus' Bow

Starter Items

+15 Physical Power +10% Physical Lifesteal +5% Attack Speed PASSIVE - While you are near an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Leather Cowl

+10 PHYSICAL POWER
+5 MP5

Morningstar

This consumable heals 250 Health over 25 seconds.

Healing Potion (2)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion (2)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Relic 2

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Aegis Amulet

7th Item Options

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 10 seconds.

+40 PHYSICAL POWER
+20% PHYSICAL PENETRATION

Titan's Bane

Abilities & Leveling Order

Starting Ability:

1

When Xbalanque toggles on this ability, his Basic Attacks deal additional damage. When the bola hits, it splits into 2 that hit enemies up to 30 units behind the target for 35% damage (on-hit effects do not apply). Pressing the ability again cancels toggle.

Damage: 10/20/30/40/50

Branching Bola

Xbalanque shoots 10 darts in a cone in front of him, dealing damage with each one. An enemy can be hit by 3 darts, with the other 2 doing 30% damage. Enemies hit are poisoned, taking additional damage every .5s and are Slowed.

Damage per Dart: 30/45/60/75/90 (+40% of your Physical Power)
Poison Damage: 10/15/20/25/30 (+10% of your Physical Power)
Poison Slow: 20%
Poison Duration: 3s

Poison Darts

Xbalanque rushes forward and then jumps into the air, becoming immune to Crowd Control. While in the air, he fires darts at all nearby enemies, dealing damage to all in the area. Any enemies that were poisoned by Xbalanque take additional damage.

Damage: 80/130/180/230/280 (+50% of your Physical Power)
Additional Poisoned Damage: 30%

Rising Jaguar

Xbalanque shrouds enemies in darkness for 3s. During this time, Xbalanque's Basic Attack range and his movement speed are increased.

Movement Speed: 20/30/40/50/60%
Basic Attack Range Increase: 40ft

Darkest of Nights

As Xbalanque deals damage to enemy Gods he gains stacks of Dead of Night which increases his Physical Power permanently. For every 1500 damage dealt, after mitigations, Xbalanque gets 1 stack, up to 6 stacks.

Physical Power: 5
Max Stacks: 6

Dead of Night

1st Maxed Ability:

2

2nd Maxed Ability:

1

3rd Maxed Ability:

3

Last Maxed Ability:

Ult

Additional Comments:

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