Izanami

Auto Attack ADC Build

Final Items

PASSIVE - When you kill an enemy you gain 10 gold and 20% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 30 gold immediately.

+80 BASIC ATTACK DAMAGE
+100 HEALTH

Diamond Arrow

PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.

+30 PHYSICAL POWER
+15% PHYSICAL LIFESTEAL

Devourer's Gauntlet

+20 PHYSICAL POWER
+100 MANA
+25% ATTACK SPEED
+18% MOVEMENT SPEED

Ninja Tabi

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

+35 PHYSICAL POWER
+25% ATTACK SPEED

The Executioner

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

+40 PHYSICAL POWER
+20% ATTACK SPEED

Qin's Sais

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

+40% ATTACK SPEED

Odysseus' Bow

Starter Items

+15 Basic Attack Damage +50 Health +7 MP5 PASSIVE - Every 10s the highest health nearby enemy minion or jungle monster is marked. If you secure the killing blow on that target you gain 10 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.

Gilded Arrow

+5 PHYSICAL POWER
+7% PHYSICAL LIFESTEAL

Spiked Gauntlet

This consumable heals 250 Health over 25 seconds.

Healing Potion (2)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion (2)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Relic 2

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Aegis Amulet

7th Item Options

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 10 seconds.

+40 PHYSICAL POWER
+20% PHYSICAL PENETRATION

Titan's Bane

Abilities & Leveling Order

Starting Ability:

2

For 6s, Izanami throws her kama sickles even faster and more furiously. While active she gains Attack Speed, and her Basic Attacks no longer return to her, instead applying Bonus Damage in addition to 100% of her Basic Attack power per hit. This Bonus Damage applies to all targets, including Structures.

Attack Speed: 55/60/65/70/75%
Bonus Damage: 5/10/15/20/25

Sickle Storm

Izanami sends forth a demonic visage of herself to strike down her enemies, damaging and Slowing all Enemies in a line. If an Enemy God is killed while slowed by this ability, future uses of the slow will be increased by 6% per kill up to twice, for a maximum of 30%.

Damage: 65/115/165/215/265 (+90% of your Physical Power)
Slow: 18% + 6% per Kill (Max 30%)
Slow Duration: 3s

Spectral Projection

Izanami descends into the underworld, becoming Stealthed, and leaps away from her current position. Taking damage, or firing a damaging Ability or Basic Attack breaks her Stealth.

Duration: 3/3.5/4/4.5/5s

Fade Away

Izanami summons a dark portal which Damages and Silences all Enemies in range.

Damage: 220/320/420/520/620 (100% of your Physical Power)
Duration: 1.5/1.65/1.8/1.95/2.1s

Dark Portal

The closer Izanami gets to death, the more powerful she becomes. Izanami gains 4% Physical Penetration for each 10% of her Health that is missing, up to a maximum of 20%. Also, Izanami's Basic Attacks only trigger Item effects on the first target hit per attack.

Penetration per Stack: 4%
Max Stacks: 5

Death Draws Nigh

1st Maxed Ability:

2

2nd Maxed Ability:

1

3rd Maxed Ability:

Ult

Last Maxed Ability:

3

Additional Comments:

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