Baba Yaga

Baba Yaga

Jul 15, 2021

Mid Cooldown Build

Final Items

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

+90 MAGICAL POWER
+20 MP5
+10% COOLDOWN REDUCTION

Pendulum of Ages

Pendulum of Ages

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

+110 MAGICAL POWER
+10 MAGICAL PENETRATION
+10% COOLDOWN REDUCTION

Spear of Desolation

Spear of Desolation

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

+80 MAGICAL POWER
+20% MAGICAL PENETRATION
+7 HP5
+20 MP5

Charon's Coin

Charon's Coin

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

+80 MAGICAL POWER
+150 HEALTH
+12% MAGICAL LIFESTEAL
+10% COOLDOWN REDUCTION

Soul Gem

Soul Gem

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

+95 MAGICAL POWER
+300 MANA

Soul Reaver

Soul Reaver

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

+160 MAGICAL POWER
+30 MP5
+10% MAGICAL PENETRATION

Rod of Tahuti

Rod of Tahuti

Starter Items

+30 Magical Power +5 MP5 +10% Cooldown Reduction PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Sands of Time

Sands of Time

+20 MAGICAL POWER
+5 MP5

Lost Artifact

Lost Artifact

This consumable heals 150 Mana over 25 seconds.

Mana Potion (2)

Mana Potion (2)

This consumable heals 250 Health over 25 seconds.

Healing Potion (2)

Healing Potion (2)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Purification Beads

Relic 2

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Aegis Amulet

Aegis Amulet

7th Item Options

Abilities & Leveling Order

Starting Ability:

1

Baba Yaga throws forward magic imbued with chaotic qualities. The magic will travel in the path of a random shape (Left Corner, Right Corner, Split, or Oval) and leave behind a random magical field on the ground it flew over for 4s. The fields can boost friendly Protections, boost friendly Movement Speed, lower enemy Movement Speed, or Silence enemies.

Damage: 100/150/200/250/300 (+70% of your Magical Power)
Protections: 15/20/25/30/35 for 1s
Movement Speed: 20/22.5/25/27.5/30% for 1s
Slow: 20/22.5/25/27.5/30% for 1s

Wild Witchcraft

Wild Witchcraft

Baba Yaga throws together random ingredients to brew a Potion. Each Eye of Newt increases the Potion's Damage by 7.5%. Each Dragon Scale adds a 12.5% slow to enemies hit for 2.5s. Each Wolf Tooth adds a 7.5% Attack Speed slow and Power reduction to enemies hit for 5s. Baba Yaga can store a single Potion in her consumable slot refiring/canceling this ability. She can pull it out at any time to throw it.

Damage: 85/120/155/190/225 (+70% of your Magical Power)
Ingredient Count: 3/3/4/4/5

Baba's Brew

Baba's Brew

Baba Yaga crawls inside her Mortar for protection. While inside the mortar she gains Damage Mitigation, Knockup Protection, and begins to build up explosive magic. After 1s the magic explodes, launching Baba Yaga and her Mortar in the direction she is facing. Enemies near the Mortar when it explodes take damage.

Damage: 80/125/170/215/260 (+85% of your Magical Power)
Damage Mitigation: 25/27.5/30/32.5/35%

Blast Off!

Blast Off!

Baba Yaga calls down her Cabin, causing it to crash onto her and launch nearby enemies away. Baba Yaga commands the cabin for up to 8s, using it as a protective shield to create and throw 4 Witchfire Bolts from the inside. When the thrown Witchfire lands, it explodes dealing damage to enemies in the area while leaving behind a creeping patch of fire that chases nearby enemies. Enemies caught in the creeping fire take burn damage every 0.4s.

Landing Damage: 100/145/190/235/280 (50% of your Magical Power)
Burst Damage: 75/105/135/165/195 (+30% of your Magical Power)
Burn Damage: 12/17/22/27/32 (+10% of your Magical Power)
Shield Health: 160/230/300/370/440 (+15% of your Magical Power)

Home Sweet Home

Home Sweet Home

Baba Yaga's Cabin accumulates up to 100 essence over time, when it moves, and if enemy gods get too close. Baba Yaga can approach the Cabin and use this essence to gain evolving item stacks. Items with a low stack count take more energy. If Baba Yaga has no stacking item this essence heals Baba Yaga for 0.8% max health per tick.

Item Stack Cost: 400 / Item Max Stacks
Heal Cost: 4

Creeping Cabin

Creeping Cabin

1st Maxed Ability:

1

2nd Maxed Ability:

2

3rd Maxed Ability:

Ult

Last Maxed Ability:

3

Additional Comments:

START SANDS OF TIME AND LOST ARTIFACT. BACK FOR BOOTS BEFORE FINISHING ROD.