Tyr

Solo Lane Build

Final Items

PASSIVE - Enemies hit by your damaging abilities take an additional 25 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

+45 PHYSICAL POWER
+30 HP5
+30 MP5

Bluestone Brooch

+40 PHYSICAL POWER
+100 MANA
+18% MOVEMENT SPEED

Warrior Tabi

+65 PHYSICAL PROTECTION
+300 MANA
+10 MP5
+20% COOLDOWN REDUCTION

Breastplate of Valor

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

+35 PHYSICAL POWER
+25 PHYSICAL PROTECTION

Shifter's Shield

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

+25 PHYSICAL POWER
+40 PHYSICAL PROTECTION
+200 HEALTH
+10% COOLDOWN REDUCTION

Gladiator's Shield

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 8 Protections. Stacks up to 3 times.

+40 PHYSICAL POWER
+250 HEALTH
+150 MANA
+20% CROWD CONTROL REDUCTION

The Sledge

Starter Items

+10 Physical Power +20 HP5 +10 MP5 PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Bluestone Pendant

This consumable heals 250 Health over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold.

Chalice of Healing

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion (3)

Relic 1

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Blink Rune

Relic 2

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

7th Item Options

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

+60 PHYSICAL PROTECTION
+60 MAGICAL PROTECTION
+10% COOLDOWN REDUCTION

Mantle of Discord

AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

+20 PHYSICAL POWER
+60 PHYSICAL PROTECTION
+150 HEALTH

Void Shield

Abilities & Leveling Order

Starting Ability:

Tyr charges forward, immune to Knockup, damaging enemies. Assault Stance: Tyr pushes all enemies along with him, hitting them 2 times and knocking them up in the air. Guard Stance: Tyr hits each enemy only once, passing through and knocking them up in the air.

Assault Damage: 40/90/140/190/240 (+50% of your Physical Power)
Guard Damage: 70/120/170/220/270 (+50% of your Physical Power)

Fearless

Tyr makes a massive melee attack, hitting all enemies within a 180 degree cone. Assault Stance: Enemies that are knocked up in the air are knocked away. Guard Stance: Tyr heals himself for each enemy hit (max 3).

Damage: 80/115/150/185/220 (+65% of your Physical Power)
Healing: 20/45/70/95/120 (+20% of your Physical Power)

Power Cleave

Tyr changes between Assault and Guard stances. Changing stances refreshes the cooldown on Fearless and Power Cleave. Assault Stance: Gain Physical Power. Guard Stance: Gain Protections.

Assault Stance: 10/20/30/40/50 Physical Power
Defense Stance: 10/20/30/40/50 Protections

Change Stance

Tyr leaps through the air, bringing indiscriminate justice upon all enemies in the target area, and Slowing them.

Damage: 150/225/300/375/450 (+120% of your Physical Power)
Slow: 25%
Slow Duration: 3s

Lawbringer

Stuns, Taunts, Fears, Intoxicate, and Mesmerize cannot affect Tyr for longer than 1s.

Unyielding

1st Maxed Ability:

2nd Maxed Ability:

3rd Maxed Ability:

Last Maxed Ability:

Additional Comments:

© 2023 by DeBlois Designs. Proudly created with Wix.com