Bakasura

Bakasura

Jul 15, 2021

Auto Attack Build

Final Items

PASSIVE - While in the jungle you gain 15% Power and 15% Protections.

+65 PHYSICAL POWER
+100 MAGICAL POWER
+35 PHYSICAL PROTECTION
+35% ATTACK SPEED

Protector of the Jungle

Protector of the Jungle

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, and 50% damage to Minions and Jungle Camps.

+30 PHYSICAL POWER
+15% ATTACK SPEED
+10% MOVEMENT SPEED

Golden Blade

Golden Blade

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 3% Critical Strike Chance. Stacks are permanent and stack up to 5 times.

+30 PHYSICAL POWER
+30% CRITICAL STRIKE CHANCE

Rage

Rage

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

+25 PHYSICAL POWER
+15% ATTACK SPEED
+7% MOVEMENT SPEED

Hastened Katana

Hastened Katana

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

+25 PHYSICAL POWER
+20% ATTACK SPEED
+20% CRITICAL STRIKE CHANCE

Wind Demon

Wind Demon

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

+50 PHYSICAL POWER
+25% CRITICAL STRIKE CHANCE

Deathbringer

Deathbringer

Starter Items

+10 Physical Power +20 Magical Power +15 HP5 +20% Attack Speed PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

This item and all upgrades are only available to Assassins and Warriors.

+10 PHYSICAL POWER
+3% MOVEMENT SPEED

Katana

Katana

This consumable heals 250 Health over 25 seconds.

Healing Potion (2)

Healing Potion (2)

This consumable heals 150 Mana over 25 seconds.

Mana Potion (1)

Mana Potion (1)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Purification Beads

Relic 2

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Blink Rune

Blink Rune

7th Item Options

Abilities & Leveling Order

Starting Ability:

1

Bakasura leaps to his ground target location, dealing damage to all enemies in the area and increases the damage they take from all sources by 10% for 3s.

Damage: 100/160/220/280/340 (+60% of your Physical Power)
Damage Taken Increase: 10%
Duration: 3s

Take Down

Take Down

Bakasura grabs a minion and devours it, healing himself and gaining a Protections Buff. Large Jungle monsters must be at 33% Health to be eaten, but will provide 2 minions toward Regurgitate. Up to 6 minions can be stored for Regurgitate.

Heal: 70/120/170/220/270 (+70% of your Physical Power)
Protections: 10/15/20/25/30
Protections Duration: 10s

Eat Minion

Eat Minion

Bakasura passively gains Physical Power. When activated, he gains additional true damage on each strike for the duration.

Passive Physical Power: 10/15/20/25/30
True Damage: 10/25/40/55/70
Duration: 6s

Butcher Blades

Butcher Blades

Bakasura regurgitates all of the minions consumed by his Eat Minion ability at his ground target location that Slows for 3s and Cripples enemy players. This area lasts for 5s. Bakasura's Basic Attacks become cone attacks and he is immune to Crowd Control for a short duration. Bakasura is able to use Eat Minion on his regurgitated minions.

Slow: 20/25/30/35/40%
Slow Duration: 3s
Cone Attack Duration: 5s
CC Immunity Duration: 1s
Minion Damage: 17 (+15% of your Physical Power)

Regurgitate

Regurgitate

Bakasura's attack and movement speed temporarily increases for each enemy that he kills.

Attack Speed per Stack: 7%
Movement Speed per Stack: 7%
Buff Duration: 10s
Max Stacks: 3

Insatiable Hunger

Insatiable Hunger

1st Maxed Ability:

3

2nd Maxed Ability:

2

3rd Maxed Ability:

Ult

Last Maxed Ability:

1

Additional Comments: