Heimdallr

Heimdallr

Jul 14, 2021

Bow Build

Final Items

PASSIVE - While you are near an allied god you gain 25% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

+60 PHYSICAL POWER
+15% PHYSICAL LIFESTEAL
+20% ATTACK SPEED

Hunter's Cowl

Hunter's Cowl

PASSIVE - Every successful Basic Attack increases your Physical Power by 15 and reduces the attack speed of your opponent by 10% for 5s. (Max. 3 Stacks)

+30% ATTACK SPEED
+30 PHYSICAL POWER

Ichaival

Ichaival

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

+25 PHYSICAL POWER
+25% ATTACK SPEED
+10% PHYSICAL PENETRATION

Atalanta's Bow

Atalanta's Bow

PASSIVE - For each 0.02 Attack Speed you go over cap you gain 2 Physical Power.

+30 PHYSICAL POWER
+30% ATTACK SPEED
+10% PHYSICAL PENETRATION

Silverbranch Bow

Silverbranch Bow

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

+40% ATTACK SPEED

Odysseus' Bow

Odysseus' Bow

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

+40 PHYSICAL POWER
+20% ATTACK SPEED

Qin's Sais

Qin's Sais

Starter Items

+15 Physical Power +10% Physical Lifesteal +5% Attack Speed PASSIVE - While you are near an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Leather Cowl

Leather Cowl

+15% ATTACK SPEED

Short Bow

Short Bow

This consumable heals 250 Health over 25 seconds.

Healing Potion (2)

Healing Potion (2)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion (1)

Multi Potion (1)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Purification Beads

Relic 2

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Aegis Amulet

Aegis Amulet

7th Item Options

Abilities & Leveling Order

Starting Ability:

1

Heimdallr throws his sword, Hofuð, into the air. It shines with brilliant light that reveals enemies within 80 units. Heimdallr can refire this ability to call the sword down, causing it to fly to the target location and damage enemies.

Damage: 70/130/190/250/310 (+85% of your Physical Power)

Piercing Sight

Piercing Sight

Heimdallr blows the Gjallarhorn for 2s, causing enemies in front of him to lose Movement and Attack Speed while taking damage every .5s. While blowing his horn Heimdallr is immune to knockups. When Heimdallr ends this cast, either through cancelling it himself or after 2s, he raises the Gjallarhorn for a final blast. This blast damages enemies and knocks them away from Heimdallr.

Damage Per Tick: 8/16/24/32/40 (+30% of your Physical Power)
Knockback Damage: 50/90/130/170/210 (+60% of your Physical Power)
Slow: 15/17.5/20/22.5/25%
Slow Duration: 1.5s

Gjallarhorn

Gjallarhorn

Heimdallr manifests a fragment of the Bifrost at his target location. When two fragments are placed they become linked, allowing Heimdallr to traverse the Bifrost. The greater the distance between the fragments the longer it takes to begin traversing and the longer it takes for it to be usable again. If Heimdallr places a third fragment down, the oldest fragment vanishes. Enemies that walk between two fragments are revealed to Heimdallr.

Distance Scale: 85 to 700 units
Warmup Scale: 0.8s to 3.5s
Cooldown Scale: 14s to 210/180/150/120/90s

The Bifrost

The Bifrost

Heimdallr charges forward, axe ready. If Heimdallr hits an enemy god he stuns them before unleashing a devastating swing of his axe, launching his target into the sky. A Bifrost portal appears and Heimdallr sends the launched foe through the realms of Muspelheim and Niflheim before returning them back to the battleground at a random location in front of him. Muspelheim burns the enemy every .5s for 1.5s while Niflheim slows the enemy for 2.5s.

Hit Damage: 120/200/280/360/440 (+70% of your Physical Power)
Muspelheim Damage: 25/35/45/55/65 (+15% of your Physical Power)
Wall Hit Damage: 35/75/115/155/195 (+30% of your Physical Power)
Niflheim Slow: 25%
Travel Duration: 4s

Through The Realms

Through The Realms

When Heimdallr gains vision of an enemy god he gains Physical Power, up to a maximum of 5 gods. When an enemy god would disappear from vision (including Stealth) Heimdallr continues to see them for 4s. Heimdallr's Critical Strikes only deal 70% bonus damage.

Physical Power per Stack 2%

The Vigilant

The Vigilant

1st Maxed Ability:

1

2nd Maxed Ability:

2

3rd Maxed Ability:

Ult

Last Maxed Ability:

3

Additional Comments: