Jul 15, 2021
Solo Lane Build
PASSIVE - Hitting an enemy with a Basic Attack restores 3% of your Health and Mana. Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.
+80 PHYSICAL POWER
+140 MAGICAL POWER
PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).
+50 PHYSICAL POWER
+7% MOVEMENT SPEED
Stone Cutting Sword
PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.
+50 PHYSICAL POWER
+20 PHYSICAL PROTECTION
+20% ATTACK SPEED
+10% PHYSICAL PENETRATION
AURA - Allied gods within 70 units have their Attack Speed increased by 25%.
+60 MAGICAL PROTECTION
+10% COOLDOWN REDUCTION
+20% CROWD CONTROL REDUCTION
PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% (20% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.
+35 PHYSICAL POWER
AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.
+20 PHYSICAL POWER
+60 PHYSICAL PROTECTION
+10 Physical Power +20 Magical Power +75 Health PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+1% of your Maximum Health) and 1 Mana (+1.5% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.
This consumable heals 250 Health over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold.
Chalice of Healing
This consumable heals 125 Health and 75 Mana over 25 seconds.
Multi Potion (3)
Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.
Using this item fires a bolt that travels 70 units, stopping on the first god hit dealing 15% of the target's Current Health as True Damage and destroying any shields. Cooldown - 110s.
7th Item Options
Abilities & Leveling Order
Bellona dashes forward and bashes with her shield, dealing damage and Slowing enemies. Bellona gains 1 Stack of block for each enemy god hit. Block absorbs all damage from a single Basic Attack and reflects a portion of the damage around her. Bellona then makes Basic Attacks with sword and shield until she has not taken or dealt damage in the last 5s. Every 3 successful basic attacks she gains another Stack of block (max. 3).
Damage: 80/120/160/200/240 (+40% of your Physical Power)
Block Reflect: 30%
Slow: 15/20/25/30/35% for 2s
Bellona summons a hammer and spins, hitting every enemy around her and then smashing forward in an overhand attack. Each enemy god hit in the spin increases the damage of the overhand attack. Bellona now makes Basic Attacks with her hammer until she has not taken or dealt damage in the last 5s. Every hammer attack hits all enemies in melee range and only benefit from 33% of Bellona's total Lifesteal.
Spin Damage: 30/60/90/120/150 (+25% of your Physical Power)
Slam Damage: 70/130/190/250/310 (+60% of your Physical Power)
Slam Damage Increase: 25% per Enemy God hit
Bellona summons a scourge, dealing damage to all enemies in a line. Enemies hit are Disarmed, and cannot make Basic Attacks. Bellona now makes Basic Attacks with a scourge until she has not taken or dealt damage in the last 5s. Basic Attacks have extended range (+4) and every third attack heals Bellona.
Damage: 80/115/150/185/220 (+50% of your Physical Power)
Disarm Duration: 1.4/1.6/1.8/2/2.2s
Bellona plants a Roman flag, granting Protections and increased Physical Power to allied gods. Enemies directly under where the flag is placed take damage and are Stunned for 1s.
Damage: 140/230/320/410/500 (+50% of your Physical Power)
Physical Power: 10/20/30/40/50
Flag Duration: 6/7/8/9/10
Upon giving or receiving hits from Basic Attacks, Bellona gains Protections and movement speed for 4s. (max. 5 stacks).
Protections: 5 Protections per Stack
Movement Speed: +3% per Stack
Master of War
1st Maxed Ability:
2nd Maxed Ability:
3rd Maxed Ability:
Last Maxed Ability: