Ganesha

Ganesha

Jul 14, 2021

Support Peel Build

Final Items

PASSIVE - Damage taken by nearby allies is reduced by 15%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

+300 HEALTH
+30 HP5
+15 MP5

Compassion

Compassion

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

+300 HEALTH
+15 HP5

Gauntlet of Thebes

Gauntlet of Thebes

PASSIVE - Your relics receive 40s Cooldown Reduction

+350 HEALTH
+10% COOLDOWN REDUCTION
+10% CROWD CONTROL REDUCTION
+7% MOVEMENT SPEED

Relic Dagger

Relic Dagger

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

+250 HEALTH
+45 PHYSICAL PROTECTION

Sovereignty

Sovereignty

AURA - Allied gods within 70 units have their Attack Speed increased by 25%.

+60 MAGICAL PROTECTION
+20 MP5
+10% COOLDOWN REDUCTION
+20% CROWD CONTROL REDUCTION

Shogun's Kusari

Shogun's Kusari

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

+60 PHYSICAL PROTECTION
+60 MAGICAL PROTECTION
+10% COOLDOWN REDUCTION

Mantle of Discord

Mantle of Discord

Starter Items

+75 Health +10 MP5 +7 HP5 PASSIVE - You gain +2 GP5 (+0.5 per level) and +1 XpP5 (+0.5 per level). Any time you would gain experience or gold from slain enemies you only gain 90% of the reward. If an ally is nearby you give the lost 10% to that ally. Can be upgraded at level 17.

Benevolence

Benevolence

+100 HEALTH
+10 HP5

Glowing Emerald

Glowing Emerald

This consumable heals 250 Health over 25 seconds.

Healing Potion (4)

Healing Potion (4)

This consumable deals 200 True damage to Jungle Monsters around you. This only affects Monsters on your side of the Jungle.

Hand of the Gods

Hand of the Gods

Relic 1

Using this item fires a bolt that travels 70 units, stopping on the first god hit dealing 15% of the target's Current Health as True Damage and destroying any shields. Cooldown - 110s.

Sundering Spear

Sundering Spear

Relic 2

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Blink Rune

Blink Rune

7th Item Options

Abilities & Leveling Order

Starting Ability:

Ganesha curses his Enemies with his considerable willpower, damaging them. For each Enemy he hits (up to a maximum of 5), all Allied Gods within 55 units of Ganesha gain bonus Damage.

Damage: 90/150/210/270/330 (+55% of your Magical Power)
Bonus Damage per Stack: 2%
Duration: 4s

Turn of Fate

Turn of Fate

Ganesha begins chanting and rises into the lotus position, where he is slowed slightly but may travel freely in all directions. While chanting, he silences Enemy gods in a cone in front of him, increasing Physical and Magical Protections for all nearby Allied Gods.

Duration: 1.8s
Protections: 20/30/40/50/60

Ohm

Ohm

Ganesha charges forward, hooking an enemy with his goad, holding them in place and damaging the enemy before knocking them up. While dashing, Ganesha passes through player-made deployables.

Damage: 90/135/180/225/270 (+45% of your Magical Power)

Remove Obstacles

Remove Obstacles

Ganesha summons the Four Great Pillars of Righteousness to imprison his Enemies. Between each pair of pillars a magical field is created, and Enemies who pass through the field take Damage, are Slowed, and have their Protections reduced for 3s. The first tick of this damage does an additional 60%, and Enemy Minions and Jungle Monsters take 40% of this Damage.

Duration: 6s
Damage per Hit: 90/130/170/210/250 (40% of your magical power)
Slow: 35%
Protection Reduction: 15/25/35/45/55
Debuff Duration: 3s

Dharmic Pillars

Dharmic Pillars

Any time Ganesha deals a killing blow, the nearest Friendly God receives credit for the kill and Ganesha receives the rewards for an assist instead. In addition, his assist range is increased by 20 and the time before he loses his assist credit is increased by 5s.

Duration: 15s

Good Fortune

Good Fortune

1st Maxed Ability:

2nd Maxed Ability:

3rd Maxed Ability:

Last Maxed Ability:

Additional Comments: