Ares

Support Build

Final Items

PASSIVE - Evenly split 120 Physical and Magical Protection among all nearby allied gods and yourself. If you are alone you only gain 60 Physical and Magical Protections.

+20 PHYSICAL PROTECTION
+20 MAGICAL PROTECTION
+200 HEALTH
+20 MP5

Sentinel's Embrace

+55 MAGICAL POWER
+250 MANA
+10% COOLDOWN REDUCTION
+18% MOVEMENT SPEED

Shoes of Focus

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

+30 PHYSICAL PROTECTION
+250 HEALTH
+10% COOLDOWN REDUCTION
+7% MOVEMENT SPEED

Witchblade

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

+250 HEALTH
+45 PHYSICAL PROTECTION

Sovereignty

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

+55 MAGICAL PROTECTION
+250 HEALTH

Heartward Amulet

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

+30 PHYSICAL PROTECTION
+30 MAGICAL PROTECTION
+20% COOLDOWN REDUCTION

Pridwen

Starter Items

+7 Physical Protection +7 Magical Protection +75 Health +7 MP5 PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not near an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Sentinel's Gift

+20 MAGICAL POWER
+12% MOVEMENT SPEED

Magic Shoes

This consumable heals 250 Health over 25 seconds.

Healing Potion (4)

This consumable deals 200 True damage to Jungle Monsters around you. This only affects Monsters on your side of the Jungle.

Hand of the Gods

Relic 1

Using this item applies a shield to themselves and allies within 35 units for 100 Health + 12 Health per God Level for 3s. Cooldown - 150s.

Magic Shell

Relic 2

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Blink Rune

7th Item Options

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

+60 PHYSICAL PROTECTION
+60 MAGICAL PROTECTION
+10% COOLDOWN REDUCTION

Mantle of Discord

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

+60 PHYSICAL PROTECTION
+150 HEALTH
+250 MANA
+15 MP5

Contagion

Abilities & Leveling Order

Starting Ability:

Chains extend from Ares' shield, doing damage to all enemies in its path. Hitting a god shackles them to Ares, Cripples them, preventing movement abilities, dealing the same damage every second while slowing them by 15% and buffing Ares. While shackled, Ares can fire another chain for free within 2s.

Minion Damage: 70/90/110/130/150 (+15% of your Magical Power)
God Damage per Tick: 25/45/65/85/105 (+15% of your Magical Power)
Speed Buff per Target Shackled: 15%
Duration: 4s
Max Shackles: 3

Shackles

Ares strengthens the defenses of himself and all nearby allies, granting Protections, HP5, and reducing Crowd Control durations. For each shackled enemy, the Protection Buffs are increased.

Protections: 20/25/30/35/40
CC Reduction: 10/15/20/25/30%
Lifetime: 8s
Shackle Bonus: 7
HP5: 25/30/35/40/45

Bolster Defenses

Flames pour forth from Ares' shield, engulfing enemies in a cone in front of him causing damage every .5s for 4s. Ares is immune to Knockback for the duration.

Damage per Tick: 15/20/25/30/35 (+7% of your Magical Power)
% Max Health per Tick (Gods): 1/1/2/2/3%
% Max Health per Tick (Minions): 5%

Searing Flesh

Ares throws chains out to all enemy gods in an area around him. All enemies hit by the chains are pulled to Ares after 2.5s, taking damage and are Stunned.

Damage: 200/275/350/425/500 (+40% of your magical power)
Stun: 1s

No Escape

Each completed aura item that Ares owns grants him 30 additional Magical Power.

Blessed Presence

1st Maxed Ability:

2nd Maxed Ability:

3rd Maxed Ability:

Last Maxed Ability:

Additional Comments:

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