Susano

Ability Based Jungle Build

Final Items

PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.

+300 HEALTH
+200 MANA
+10% PENETRATION
+20% COOLDOWN REDUCTION

Bumba's Hammer

+50 PHYSICAL POWER
+150 MANA
+10 PHYSICAL PENETRATION
+20% COOLDOWN REDUCTION

Jotunn's Wrath

+40 PHYSICAL POWER
+100 MANA
+18% MOVEMENT SPEED

Warrior Tabi

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

+40 PHYSICAL POWER
+10% COOLDOWN REDUCTION
+10 MP5

Hydra's Lament

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

+75 PHYSICAL POWER
+10% COOLDOWN REDUCTION

Arondight

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

+65 PHYSICAL POWER
+200 MANA
+20 MP5
+10% PHYSICAL PENETRATION

Heartseeker

Starter Items

+50 Health +50 Mana PASSIVE - Your Basic Attacks deal +15 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bumba's Dagger

+10 PHYSICAL POWER
+12% MOVEMENT SPEED

Combat Boots

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Relic 2

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Blink Rune

7th Item Options

PASSIVE - Your Basic Attacks benefit from an additional 10% Physical Penetration.

+55 PHYSICAL POWER
+200 MANA
+20 MP5
+10% PHYSICAL PENETRATION

Dominance

PASSIVE - Protects you from a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

+15 PHYSICAL PROTECTION
+15 MAGICAL PROTECTION
+300 HEALTH

Magi's Cloak

Abilities & Leveling Order

Starting Ability:

3

Susano moves thrice in quick succession; after each attack he has up to 3s to fire the next one. First Attack: 100% Damage to all Enemies in a cone. Second Attack: 100% Damage to all Enemies in a circle. Third Attack: 50% Damage while Dashing forward.

Damage per Hit: 40/65/90/115/140 (+50% of your Physical Power)

Storm Kata

Susano commands the winds to blow, dealing damage in a cone in front of him. Enemies in the center of the attack are pulled towards him.

Damage: 80/105/130/155/180 (60% of your Physical Power)

Wind Siphon

Susano throws forward a gust of air which creates a whirlwind, dealing damage every .75s for 3s. He may activate this ability again to teleport to the whirlwind. If the initial gust hits an Enemy, the whirlwind surrounds and travels with them, and teleporting to the Enemy reduces this cooldown to 10s.

Damage per Tick: 20/30/40/50/60 (+25% of your Physical Power)

Jet Stream

Susano summons a hurricane at his location that pulls Enemies towards the center while growing to up to twice its size, increasing the damage as it grows. Upon reaching full size, the storm is launched in the direction he is facing, knocking up opponents in its path. Susano may re-activate this ability early to fire the storm at it's current size for reduced damage. If fired at less than half of its maximum size, he also foregoes the knock-up.

Max Damage: 215/280/345/410/475 (/+125% of your Physical Power)

Typhoon

Each time Susano successfully deals damage to at least one enemy god with an ability he gains a stack. At 4 stacks, his next ability within 5 seconds that hits an enemy god will deal bonus damage.

Bonus Damage: 25 (/+40% of your Physical Power)

Gathering Storm

1st Maxed Ability:

1

2nd Maxed Ability:

3

3rd Maxed Ability:

Ult

Last Maxed Ability:

2

Additional Comments:

Sell Jotuns late

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