May 10, 2021
Crit ADC Build
PASSIVE - All sources of gold gain are increased by 20%. For every 100 gold in you have gain 1% Attack Speed and 0.8% Critical Strike Chance, up to a maximum of 25 stacks.
+60 BASIC ATTACK DAMAGE
PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.
+30 PHYSICAL POWER
+15% PHYSICAL LIFESTEAL
+20 PHYSICAL POWER
+25% ATTACK SPEED
+18% MOVEMENT SPEED
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
+35 PHYSICAL POWER
+25% ATTACK SPEED
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.
+25 PHYSICAL POWER
+20% ATTACK SPEED
+20% CRITICAL STRIKE CHANCE
PASSIVE - Critical Strike bonus damage dealt is increased by 30%.
+50 PHYSICAL POWER
+25% CRITICAL STRIKE CHANCE
+15 Basic Attack Damage +50 Health +7 MP5 PASSIVE - Every 10s the highest health nearby enemy minion or jungle monster is marked. If you secure the killing blow on that target you gain 10 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.
+5 PHYSICAL POWER
+7% PHYSICAL LIFESTEAL
This consumable heals 250 Health over 25 seconds.
Healing Potion (2)
This consumable heals 125 Health and 75 Mana over 25 seconds.
Multi Potion (2)
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.
7th Item Options
PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.
+35 PHYSICAL POWER
+10% ATTACK SPEED
+15% CRITICAL STRIKE CHANCE
Abilities & Leveling Order
Jing Wei creates a gust of wind that damages enemies and knocks up enemy gods when summoned. The gust persists for 6s and continues to knock up and deal additional damage to enemies every 1s. If Jing Wei walks onto the area she is knocked into the air and gains an attack speed buff for 7s.
Initial Damage: 90/140/190/240/290 (90% of your Physical Power)
Damage Per Tick: 10/20/30/40/50 (+5% of your Physical Power)
Attack Speed Buff: 20/25/30/35/40%
Jing Wei loads her crossbow with explosive bolts that augment her next 3 Basic Attacks. These attacks are wider, have increased critical chance, and deal area of effect damage.
Crit Chance: 0/5/10/15/20%
Jing Wei dashes straight forward. She may use this ability while knocked into the air for a longer range dash. She also gains a 4s increase to Physical Power and Movement Speed upon using Agility. The effect of this buff is increased if Agility is used from the air.
Movement Speed: 15%
Air Power: 20/25/30/35/40
Air Movement Speed: 25%
Jing Wei channels briefly before taking to the sky. She then flies forward and upward while covering the area below her in explosions that damage all enemies in the area. After her attack she hovers for up to 2s before landing at a ground target location.
Damage: 220/310/400/490/580 (0% of your Physical Power)
When exiting the fountain, Jing Wei prepares for takeoff and then ascends into the sky, allowing her to fly over obstacles at an increased speed with Crowd Control immunity. Jing Wei can decline to fly by canceling the ability on her way out of the fountain.
1st Maxed Ability:
2nd Maxed Ability:
3rd Maxed Ability:
Last Maxed Ability:
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