Artio

Artio

May 11, 2021

Support Peel Build

Final Items

PASSIVE - Damage taken by nearby allies is reduced by 15%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

+300 HEALTH
+30 HP5
+15 MP5

Compassion

Compassion

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

+20 MAGICAL POWER
+150 HEALTH
+20% CROWD CONTROL REDUCTION
+18% MOVEMENT SPEED

Reinforced Shoes

Reinforced Shoes

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

+300 HEALTH
+15 HP5

Gauntlet of Thebes

Gauntlet of Thebes

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

+30 PHYSICAL PROTECTION
+30 MAGICAL PROTECTION
+20% COOLDOWN REDUCTION

Pridwen

Pridwen

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

+150 HEALTH
+70 MAGICAL PROTECTION
+40 MP5
+10% COOLDOWN REDUCTION

Genji's Guard

Genji's Guard

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

+60 PHYSICAL PROTECTION
+60 MAGICAL PROTECTION
+10% COOLDOWN REDUCTION

Mantle of Discord

Mantle of Discord

Starter Items

+75 Health +10 MP5 +7 HP5 PASSIVE - You gain +2 GP5 (+0.5 per level) and +1 XpP5 (+0.5 per level). Any time you would gain experience or gold from slain enemies you only gain 90% of the reward. If an ally is nearby you give the lost 10% to that ally. Can be upgraded at level 17.

Benevolence

Benevolence

+20 MAGICAL POWER
+12% MOVEMENT SPEED

Magic Shoes

Magic Shoes

This consumable heals 250 Health over 25 seconds.

Healing Potion (4)

Healing Potion (4)

This consumable deals 200 True damage to Jungle Monsters around you. This only affects Monsters on your side of the Jungle.

Hand of the Gods

Hand of the Gods

Relic 1

Using this item applies a shield to themselves and allies within 35 units for 100 Health + 12 Health per God Level for 3s. Cooldown - 150s.

Magic Shell

Magic Shell

Relic 2

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Blink Rune

Blink Rune

7th Item Options

PASSIVE - Critical Strikes only deal 50% bonus damage to you instead of 100%.

+65 PHYSICAL PROTECTION
+200 HEALTH
+300 MANA
+10 MP5

Spectral Armor

Spectral Armor

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

+60 PHYSICAL PROTECTION
+150 HEALTH
+250 MANA
+15 MP5

Contagion

Contagion

Abilities & Leveling Order

Starting Ability:

Druid: Artio pulses out a strong wave of energy that damages enemies. She will heal herself and allies within 65 units for each enemy god hit by this ability. Bear Form: Artio slashes twice with her claws, damaging enemies with each swipe.

Druid Damage: 80/110/140/170/200 (+35% of your Magical Power)
Druid Heal: 60/80/100/120/140 (+20% of your Magical Power)
Bear Damage Per Swipe: 40/70/100/130/160 (+30% of your Magical Power)

Energy Surge (Maul Prey)

Energy Surge (Maul Prey)

Druid Form: Artio creates a thicket of vines around herself that cripples enemy gods and decreases their Magical or Physical Power as long as they are in the area. Bear Form: Artio lets out a ferocious roar that Stuns all nearby enemies and increases her own Physical and Magical Protections for 4s.

Druid Area Duration: 4/4.5/5/5.5/6s
Druid Power Debuff: 5/10/15/20/25%
Bear Stun Duration: 1/1.1/1.2/1.3/1.4s
Bear Self Buff: 10/15/20/25/30Protections

Entangling Vines (Ferocious Roar)

Entangling Vines (Ferocious Roar)

Druid Form: Artio channels for 2s, draining the life from enemies. While channeling she deals damage up to 5 times and heals herself up to 5 times. Each hit increasingly Slows enemies and enemies hit all 5 times are Rooted for 1s. Bear Form: Artio charges forward at an increased movement speed for 3s. Enemies she charges through take damage and are Slowed for 2s.

Druid Damage Per Hit: 15/25/35/45/55 (10% of your Magical Power)
Druid Heal Per Hit: 10/15/20/25/30 (+5% of your Magical Power)
Druid Slow: 10%
Bear Damage: 70/120/170/220/270 (+50% of your Magical Power)
Bear Slow: 20/22.5/25/27.5/30%

Life Tap (Heavy Charge)

Life Tap (Heavy Charge)

Active: Artio Shapeshifts between her Druid stance and Bear stance. Passive: Every time Artio hits at least 1 enemy with an ability she gains 1 stack of Invigoration. Invigoration stacks increase her Movement Speed and MP5. Stacks last 4s, and stack up to 8 times.

Movement Speed Per Stack 1/1/2/2/3%
MP5 Per Stack 2/4/6/8/10

Shapeshift

Shapeshift

Enemy gods hit by Artio's Druid or Bear damaging abilities will begin to decompose. This effect decreases their Physical and Magical Protections. This effect stacks.

Protections Debuff Per Stack 2%
Max Stacks 8
Duration: 4s

Decompose

Decompose

1st Maxed Ability:

2nd Maxed Ability:

3rd Maxed Ability:

Last Maxed Ability:

Additional Comments:

START T2 BOOTS AND BACK FOR BENEVOLENCE AS SOON AS YOU GET THE GOLD FOR IT. REMEMBER THAT YOU ARE NOT THAT TANKY!!!