Awilix

Awilix

Jul 15, 2021

Ability Based Jungle Build

Final Items

PASSIVE - While in the jungle you gain 15% Power and 15% Protections.

+65 PHYSICAL POWER
+100 MAGICAL POWER
+35 PHYSICAL PROTECTION
+35% ATTACK SPEED

Protector of the Jungle

Protector of the Jungle

+50 PHYSICAL POWER
+150 MANA
+10 PHYSICAL PENETRATION
+20% COOLDOWN REDUCTION

Jotunn's Wrath

Jotunn's Wrath

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

+40 PHYSICAL POWER
+10% COOLDOWN REDUCTION
+10 MP5

Hydra's Lament

Hydra's Lament

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

+75 PHYSICAL POWER
+10% COOLDOWN REDUCTION

Arondight

Arondight

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

+65 PHYSICAL POWER
+200 MANA
+20 MP5
+10% PHYSICAL PENETRATION

Heartseeker

Heartseeker

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Physical Power and 3% Physical Lifesteal.

+25 PHYSICAL POWER
+10% PHYSICAL LIFESTEAL
+20% PHYSICAL PENETRATION
+7% MOVEMENT SPEED

Serrated Edge

Serrated Edge

Starter Items

+50 Health +50 Mana PASSIVE - Your Basic Attacks deal +15 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

This consumable heals 250 Health over 25 seconds.

Healing Potion (1)

Healing Potion (1)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion (1)

Multi Potion (1)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Purification Beads

Relic 2

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Blink Rune

Blink Rune

7th Item Options

Abilities & Leveling Order

Starting Ability:

2

Summon Suku

Summon Suku

Summon Suku

Awilix flips over the last enemy she hit within 1.5s, Rooting, Crippling, and dealing damage as she passes over them. The damage dealt is modified based on the next attack in Awilix's Basic Attack progression. If the next attack is her third attack, then she also hits all targets in the area around her.

Damage: 50/85/120/155/190 (+50% of your Physical Power)
Attack Progression Bonus: 1x/ 1.5x/ 2x
Root and Cripple Duration: 0.6s

Feather Step

Feather Step

Suku comes to Awilix's aid, rushing forward and damaging all enemies. If hit from the side or behind, enemies are also knocked up into the air.

Damage: 90/130/170/210/250 (+70% of your Physical Power)

Moonlight Charge

Moonlight Charge

Awilix calls upon the power of the moon, immediately pulling to her the closest enemy god she is facing that is either leaping or knocked up into the air. The target god takes damage when they land. Awilix is then bathed in moonlight, gaining bonus Attack Speed and Physical Power, along with protection against Roots, Slows, and Knockbacks for 6s.

Damage: 200/250/300/350/400 (80% of your Physical Power)
Attack Speed: 30/40/50/60/70%
Physical Power: 20/30/40/50/60

Gravity Surge

Gravity Surge

If Awilix has not taken or dealt damage in the last 5s and she strikes an enemy first, she increases her Physical Power for a short duration.

Physical Power Increase: 30% for 2.5s

Initiative

Initiative

1st Maxed Ability:

2

2nd Maxed Ability:

3

3rd Maxed Ability:

Ult

Last Maxed Ability:

1

Additional Comments: