Geb

Geb

Jul 14, 2021

Support Peel Build

Final Items

PASSIVE - Damage taken by nearby allies is reduced by 15%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

+300 HEALTH
+30 HP5
+15 MP5

Compassion

Compassion

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

+300 HEALTH
+15 HP5

Gauntlet of Thebes

Gauntlet of Thebes

PASSIVE - Your relics receive 40s Cooldown Reduction

+350 HEALTH
+10% COOLDOWN REDUCTION
+10% CROWD CONTROL REDUCTION
+7% MOVEMENT SPEED

Relic Dagger

Relic Dagger

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

+250 HEALTH
+45 PHYSICAL PROTECTION

Sovereignty

Sovereignty

AURA - Allied gods within 70 units have their Attack Speed increased by 25%.

+60 MAGICAL PROTECTION
+20 MP5
+10% COOLDOWN REDUCTION
+20% CROWD CONTROL REDUCTION

Shogun's Kusari

Shogun's Kusari

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

+60 PHYSICAL PROTECTION
+60 MAGICAL PROTECTION
+10% COOLDOWN REDUCTION

Mantle of Discord

Mantle of Discord

Starter Items

+75 Health +10 MP5 +7 HP5 PASSIVE - You gain +2 GP5 (+0.5 per level) and +1 XpP5 (+0.5 per level). Any time you would gain experience or gold from slain enemies you only gain 90% of the reward. If an ally is nearby you give the lost 10% to that ally. Can be upgraded at level 17.

Benevolence

Benevolence

+100 HEALTH
+10 HP5

Glowing Emerald

Glowing Emerald

This consumable heals 250 Health over 25 seconds.

Healing Potion (4)

Healing Potion (4)

This consumable deals 200 True damage to Jungle Monsters around you. This only affects Monsters on your side of the Jungle.

Hand of the Gods

Hand of the Gods

Relic 1

Using this item fires a bolt that travels 70 units, stopping on the first god hit dealing 15% of the target's Current Health as True Damage and destroying any shields. Cooldown - 110s.

Sundering Spear

Sundering Spear

Relic 2

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Blink Rune

Blink Rune

7th Item Options

Abilities & Leveling Order

Starting Ability:

Geb turns into a mass of rolling earth, damaging and Slowing enemies he encounters, stopping at the first god he hits. He increases speed as he travels and his damage increases from 75% to 100% over 3s. Once at his top speed, Geb becomes immune to Crowd Control, and will also Knockback enemy gods.

Damage: 100/175/250/325/400 (+50% of your Magical Power)
Slow: 30%
Slow Duration: 1/1.25/1.5/1.75/2s

Roll Out

Roll Out

Geb creates a shock wave, which ripples out from him in a cone, causing damage and Knockup to all enemies. The damage decreases the further the enemy is from Geb, down to 70% at the maximum range.

Damage: 90/160/230/300/370 (+50% of your Magical Power)

Shock Wave

Shock Wave

Geb targets himself or an ally to put a Shield around. The Shield blocks all damage and lasts until its time expires or it takes enough damage to be destroyed. The Shield also cleanses any Crowd Control when applied.

Shield Health: 50/100/150/200/250 +20 per Geb's Level
Shield Duration: 3/3.5/4/4.5/5

Stone Shield

Stone Shield

Geb pulls apart the earth, dealing Magical damage to all enemy gods based on a percent of their current Health, and Stunning them.

Damage: 15/20/25/30/35% of current target's Health
Stun Duration: 1.6/1.7/1.8/1.9/2s

Cataclysm

Cataclysm

Critical Strike bonus damage taken is decreased by 75%.

Hard as Rock

Hard as Rock

1st Maxed Ability:

2nd Maxed Ability:

3rd Maxed Ability:

Last Maxed Ability:

Additional Comments: