Bellona

Bellona

Jul 15, 2021

Cleave Jungle Build

Final Items

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 15% of their Current Health as Physical Damage and are slowed by 20% for 5s.

+75 BASIC ATTACK DAMAGE
+30 PHYSICAL PROTECTION
+5 DAMAGE REDUCTION

Manikin Hidden Blade

Manikin Hidden Blade

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

+50 PHYSICAL POWER
+7% MOVEMENT SPEED

Stone Cutting Sword

Stone Cutting Sword

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

+50 PHYSICAL POWER
+20 PHYSICAL PROTECTION
+20% ATTACK SPEED
+10% PHYSICAL PENETRATION

Berserker's Shield

Berserker's Shield

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

+40 PHYSICAL POWER
+20% ATTACK SPEED

Qin's Sais

Qin's Sais

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Physical Power and 3% Physical Lifesteal.

+25 PHYSICAL POWER
+10% PHYSICAL LIFESTEAL
+20% PHYSICAL PENETRATION
+7% MOVEMENT SPEED

Serrated Edge

Serrated Edge

AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

+20 PHYSICAL POWER
+60 PHYSICAL PROTECTION
+150 HEALTH

Void Shield

Void Shield

Starter Items

+10 Basic Attack Damage +15 Physical Protection +3 Flat Damage Reduction PASSIVE - Enemies hit by your Basic Attacks are burned, taking 20 Physical Damage over 2s and have their Attack Speed reduced by 7%. Jungle Monsters take 2.5x the amount of damage. This effect can stack up to 4 times. Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

This item and all upgrades are only available to Assassins and Warriors.

+10 PHYSICAL POWER
+3% MOVEMENT SPEED

Katana

Katana

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion (1)

Multi Potion (1)

This consumable heals 250 Health over 25 seconds.

Healing Potion (1)

Healing Potion (1)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Purification Beads

Relic 2

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Blink Rune

Blink Rune

7th Item Options

Abilities & Leveling Order

Starting Ability:

Bellona dashes forward and bashes with her shield, dealing damage and Slowing enemies. Bellona gains 1 Stack of block for each enemy god hit. Block absorbs all damage from a single Basic Attack and reflects a portion of the damage around her. Bellona then makes Basic Attacks with sword and shield until she has not taken or dealt damage in the last 5s. Every 3 successful basic attacks she gains another Stack of block (max. 3).

Damage: 80/120/160/200/240 (+40% of your Physical Power)
Block Reflect: 30%
Slow: 15/20/25/30/35% for 2s

Shield Bash

Shield Bash

Bellona summons a hammer and spins, hitting every enemy around her and then smashing forward in an overhand attack. Each enemy god hit in the spin increases the damage of the overhand attack. Bellona now makes Basic Attacks with her hammer until she has not taken or dealt damage in the last 5s. Every hammer attack hits all enemies in melee range and only benefit from 33% of Bellona's total Lifesteal.

Spin Damage: 30/60/90/120/150 (+25% of your Physical Power)
Slam Damage: 70/130/190/250/310 (+60% of your Physical Power)
Slam Damage Increase: 25% per Enemy God hit

Bludgeon

Bludgeon

Bellona summons a scourge, dealing damage to all enemies in a line. Enemies hit are Disarmed, and cannot make Basic Attacks. Bellona now makes Basic Attacks with a scourge until she has not taken or dealt damage in the last 5s. Basic Attacks have extended range (+4) and every third attack heals Bellona.

Damage: 80/115/150/185/220 (+50% of your Physical Power)
Disarm Duration: 1.4/1.6/1.8/2/2.2s
Healing: 25/30/35/40/45

Scourge

Scourge

Bellona plants a Roman flag, granting Protections and increased Physical Power to allied gods. Enemies directly under where the flag is placed take damage and are Stunned for 1s.

Damage: 140/230/320/410/500 (+50% of your Physical Power)
Protections: 15/20/25/30/35
Physical Power: 10/20/30/40/50
Flag Duration: 6/7/8/9/10

Eagle's Rally

Eagle's Rally

Upon giving or receiving hits from Basic Attacks, Bellona gains Protections and movement speed for 4s. (max. 5 stacks).

Protections: 5 Protections per Stack
Movement Speed: +3% per Stack

Master of War

Master of War

1st Maxed Ability:

2nd Maxed Ability:

3rd Maxed Ability:

Last Maxed Ability:

Additional Comments: