Mercury

Mercury

Jul 15, 2021

Crit Attack Build

Final Items

PASSIVE - While in the jungle you gain 15% Power and 15% Protections.

+65 PHYSICAL POWER
+100 MAGICAL POWER
+35 PHYSICAL PROTECTION
+35% ATTACK SPEED

Protector of the Jungle

Protector of the Jungle

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

+50 PHYSICAL POWER
+7% MOVEMENT SPEED

Stone Cutting Sword

Stone Cutting Sword

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

+25 PHYSICAL POWER
+20% ATTACK SPEED
+20% CRITICAL STRIKE CHANCE

Wind Demon

Wind Demon

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

+50 PHYSICAL POWER
+25% CRITICAL STRIKE CHANCE

Deathbringer

Deathbringer

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

+20 PHYSICAL POWER
+20% PHYSICAL LIFESTEAL
+25% ATTACK SPEED
+15 PHYSICAL PENETRATION

Asi

Asi

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Physical Power and 3% Physical Lifesteal.

+25 PHYSICAL POWER
+10% PHYSICAL LIFESTEAL
+20% PHYSICAL PENETRATION
+7% MOVEMENT SPEED

Serrated Edge

Serrated Edge

Starter Items

+10 Physical Power +20 Magical Power +15 HP5 +20% Attack Speed PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

This item and all upgrades are only available to Assassins and Warriors.

+10 PHYSICAL POWER
+3% MOVEMENT SPEED

Katana

Katana

This consumable heals 250 Health over 25 seconds.

Healing Potion (2)

Healing Potion (2)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion (1)

Multi Potion (1)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Purification Beads

Relic 2

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Blink Rune

Blink Rune

7th Item Options

Abilities & Leveling Order

Starting Ability:

1

Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. This ability can Critically Hit, and triggers Ability related Item effects, not Basic Attack related Item effects.

Damage: 70/105/140/175/210 (/+60% of your Basic Attack Power)
Radius: 7.5/9/10.5/12/13.5

Made You Look

Made You Look

Passive: Mercury gains increased movement speed. Active: Mercury increases his Attack Speed, cleanses himself of Slows and becomes immune to Slows for the duration.

Ground Speed: 2/4/6/8/10%
Attack Speed: 30/40/50/60/70%
Duration: 5s

Maximum Velocity

Maximum Velocity

Passive: Mercury gains increased movement speed. Active: Mercury increases his Attack Speed, cleanses himself of Slows and becomes immune to Slows for the duration.

Ground Speed: 2/4/6/8/10%
Attack Speed: 30/40/50/60/70%
Duration: 5s

Maximum Velocity

Maximum Velocity

Mercury gathers energy for a powerful Dash, with the range extending as he does so. He travels the distance faster than the speed of sound, dealing damage to all enemies, stunning them and spinning them around in a random direction.

Damage: 200/275/350/425/500 (+100% of your Physical Power)
Disorient Duration: 1.5s

Sonic Boom

Sonic Boom

For every 1 unit traveled, Mercury gains a 0.08% Physical Power bonus on his next Basic Attack (max 40%). Mercury also gains additional Physical Power equal to 25% of movement speed from items or abilities.

Fastest God Alive

Fastest God Alive

1st Maxed Ability:

1

2nd Maxed Ability:

2

3rd Maxed Ability:

Ult

Last Maxed Ability:

3

Additional Comments: