Mercury

Crit Attack Build

Final Items

PASSIVE - While in the jungle you gain 15% Power and 15% Protections.

+65 PHYSICAL POWER
+100 MAGICAL POWER
+35 PHYSICAL PROTECTION
+35% ATTACK SPEED

Protector of the Jungle

+20 PHYSICAL POWER
+100 MANA
+25% ATTACK SPEED
+18% MOVEMENT SPEED

Ninja Tabi

PASSIVE - Every successful Basic Attack increases your Physical Power by 15 and reduces the attack speed of your opponent by 10% for 5s. (Max. 3 Stacks)

+30% ATTACK SPEED
+30 PHYSICAL POWER

Ichaival

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

+40% ATTACK SPEED

Odysseus' Bow

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

+20 PHYSICAL POWER
+20% PHYSICAL LIFESTEAL
+25% ATTACK SPEED
+15 PHYSICAL PENETRATION

Asi

PASSIVE - For each 0.02 Attack Speed you go over cap you gain 2 Physical Power.

+30 PHYSICAL POWER
+30% ATTACK SPEED
+10% PHYSICAL PENETRATION

Silverbranch Bow

Starter Items

+10 Physical Power +20 Magical Power +15 HP5 +20% Attack Speed PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. Can be upgraded at level 20.

Eye of the Jungle

+6% MOVEMENT SPEED

Boots

This consumable heals 250 Health over 25 seconds.

Healing Potion (2)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion (1)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Relic 2

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Blink Rune

7th Item Options

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

+25 PHYSICAL POWER
+25% ATTACK SPEED
+10% PHYSICAL PENETRATION

Atalanta's Bow

Abilities & Leveling Order

Starting Ability:

1

Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. This ability can Critically Hit, and triggers Ability related Item effects, not Basic Attack related Item effects.

Damage: 70/105/140/175/210 (/+60% of your Basic Attack Power)
Radius: 7.5/9/10.5/12/13.5

Made You Look

Passive: Mercury gains increased movement speed. Active: Mercury increases his Attack Speed, cleanses himself of Slows and becomes immune to Slows for the duration.

Ground Speed: 2/4/6/8/10%
Attack Speed: 30/40/50/60/70%
Duration: 5s

Maximum Velocity

Passive: Mercury gains increased movement speed. Active: Mercury increases his Attack Speed, cleanses himself of Slows and becomes immune to Slows for the duration.

Ground Speed: 2/4/6/8/10%
Attack Speed: 30/40/50/60/70%
Duration: 5s

Maximum Velocity

Mercury gathers energy for a powerful Dash, with the range extending as he does so. He travels the distance faster than the speed of sound, dealing damage to all enemies, stunning them and spinning them around in a random direction.

Damage: 200/275/350/425/500 (+100% of your Physical Power)
Disorient Duration: 1.5s

Sonic Boom

For every 1 unit traveled, Mercury gains a 0.08% Physical Power bonus on his next Basic Attack (max 40%). Mercury also gains additional Physical Power equal to 25% of movement speed from items or abilities.

Fastest God Alive

1st Maxed Ability:

1

2nd Maxed Ability:

2

3rd Maxed Ability:

Ult

Last Maxed Ability:

3

Additional Comments:

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