Sep 6, 2021
Attack Speed Crit build
PASSIVE - While you are near an allied god you gain 25% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.
+60 PHYSICAL POWER
+15% PHYSICAL LIFESTEAL
+20% ATTACK SPEED
PASSIVE - Every successful Basic Attack increases your Physical Power by 15 and reduces the attack speed of your opponent by 10% for 5s. (Max. 3 Stacks)
+30% ATTACK SPEED
+30 PHYSICAL POWER
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
+40% ATTACK SPEED
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 3% Critical Strike Chance. Stacks are permanent and stack up to 5 times.
+30 PHYSICAL POWER
+30% CRITICAL STRIKE CHANCE
PASSIVE - Your Basic Attacks benefit from an additional 10% Physical Penetration.
+55 PHYSICAL POWER
+10% PHYSICAL PENETRATION
PASSIVE - Critical Strike bonus damage dealt is increased by 30%.
+50 PHYSICAL POWER
+25% CRITICAL STRIKE CHANCE
+15 Physical Power +10% Physical Lifesteal +5% Attack Speed PASSIVE - While you are near an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
+15% ATTACK SPEED
This consumable heals 250 Health over 25 seconds.
Healing Potion (2)
This consumable heals 125 Health and 75 Mana over 25 seconds.
Multi Potion (1)
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.
7th Item Options
Abilities & Leveling Order
Artemis places a trap on the ground. Enemy gods coming within 5 units of her traps activate them, Rooting and Crippling the enemy god, preventing movement abilities and dealing damage every second for 3s.
Damage per Tick: 25/40/55/70/85 (+30% of your Physical Power)
Max Traps: 3
Artemis attacks at a furious pace, increasing her Attack and Movement Speed significantly. Additionally, Artemis cleanses herself of slows and becomes immune to Slows for 0.6s when activated.
Attack Speed: 40/50/60/70/80%
Movement Speed: 20%
Artemis fires a volley into a ground target, suppressing all of her enemies. Enemies caught within the volley are damaged and are Slowed.
Damage: 80/130/180/230/280 (+60% of your Physical Power)
Slow Duration: 2s
Suppress the Insolent
Artemis summons the great Calydonian Boar on her enemies, doing damage to the nearest enemy god and Stunning them, and itself. The boar is immune until it hits the first god and then continues to charge other gods for its lifetime. Artemis is also immune to Crowd Control for 1.5s.
Damage: 150/225/300/375/450 (+100% of your Physical Power)
Boar Lifetime: 6s
Artemis deals 15% increased Basic Attack damage to gods and 30% to minions who are afflicted by Crowd Control.
1st Maxed Ability:
2nd Maxed Ability:
3rd Maxed Ability:
Last Maxed Ability: