Ah Puch

Ah Puch

Jul 19, 2021

Mid Movement build

Final Items

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 3% Movement Speed, 3% Damage Increase, and 2% Damage Taken Reduction, stacking up to 3 times.

+90 MAGICAL POWER
+150 HEALTH
+15 MP5

Gem of Focus

Gem of Focus

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

+110 MAGICAL POWER
+10 MAGICAL PENETRATION
+10% COOLDOWN REDUCTION

Spear of Desolation

Spear of Desolation

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

+80 MAGICAL POWER
+20% MAGICAL PENETRATION
+7 HP5
+20 MP5

Charon's Coin

Charon's Coin

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

+110 MAGICAL POWER
+10 MAGICAL PENETRATION

Spear of the Magus

Spear of the Magus

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

+80 MAGICAL POWER
+150 HEALTH
+12% MAGICAL LIFESTEAL
+10% COOLDOWN REDUCTION

Soul Gem

Soul Gem

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

+160 MAGICAL POWER
+30 MP5
+10% MAGICAL PENETRATION

Rod of Tahuti

Rod of Tahuti

Starter Items

+30 Magical Power +15 MP5 PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Conduit Gem

Conduit Gem

+20 MAGICAL POWER
+5 MP5

Lost Artifact

Lost Artifact

This consumable heals 150 Mana over 25 seconds.

Mana Potion (2)

Mana Potion (2)

This consumable heals 250 Health over 25 seconds.

Healing Potion (2)

Healing Potion (2)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Purification Beads

Relic 2

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Aegis Amulet

Aegis Amulet

7th Item Options

Abilities & Leveling Order

Starting Ability:

3

Ah Puch raises up to two decaying corpses from the underworld that surge forward exploding on anything they touch, when they reach max distance, or when Ah Puch reactivates Undead Surge dealing damage and slowing targets hit. Enemies hit also have their healing received lowered by 40% for 5s. The corpses collapse after exploding remaining behind.

Damage: 90/110/130/150/170 (+35% of your magical power)
Slow: 20/25/30/35/40%
Slow Duration 2s

Undead Surge

Undead Surge

Ah Puch causes the target area to explode dealing damage. Corpse Explosion also causes any decaying corpses in the area to explode.

Initial Damage: 60/70/80/90/100 (+10% of your Magical Power)
Damage per Corpse: 55/80/105/130/155 (+25% of your Magical Power)

Corpse Explosion

Corpse Explosion

Ah Puch throws a charm from the underworld which awakens a decaying corpse that applies miasma to targets in an area and falls to the ground, remaining behind. Targets take damage every second. After the duration, targets take additional damage and are stunned if they were healed by an ability during the initial duration.

Damage per Tick: 30/35/40/45/50 (+20% of your Magical Power)
Additional Damage: 50/100/150/200/250 (+50% of your Magical Power)
Stun Duration: 1.5s
Duration: 4s

Fleeting Breath

Fleeting Breath

Ah Puch unleashes an army of Wraiths from the Ninth Hell that swarm forward and reduce healing and deal damage to enemies they collide with.

Damage per Wraith: 40/50/60/70/80 (+10% of your magical power)
Duration: 5s
Healing Reduction 20% per Stack
Max Stacks 3

Empty the Crypts

Empty the Crypts

Ah Puch is closely attuned with the dead and may exhume corpses at his will. When walking over a decaying corpse, Ah Puch lowers the cooldown of Undead Surge and Corpse Explosion by 2s, restores 5% of his maximum Health and 3% of his maximum Mana.

Hollow Ground

Hollow Ground

1st Maxed Ability:

2

2nd Maxed Ability:

1

3rd Maxed Ability:

3

Last Maxed Ability:

Ult

Additional Comments:

START CONDUIT GEM AND LOST ARTIFACT. BUY BOOTS ON FIRST BACK.