Ah Puch

Ah Puch

May 29, 2021

Mid Movement build

Final Items

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 3% Movement Speed, 3% Damage Increase, and 2% Damage Taken Reduction, stacking up to 3 times.

+90 MAGICAL POWER
+150 HEALTH
+15 MP5

Gem of Focus

Gem of Focus

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

+160 MAGICAL POWER
+30 MP5
+10% MAGICAL PENETRATION

Rod of Tahuti

Rod of Tahuti

+55 MAGICAL POWER
+250 MANA
+10% COOLDOWN REDUCTION
+18% MOVEMENT SPEED

Shoes of Focus

Shoes of Focus

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

+110 MAGICAL POWER
+10 MAGICAL PENETRATION
+10% COOLDOWN REDUCTION

Spear of Desolation

Spear of Desolation

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

+80 MAGICAL POWER
+150 HEALTH
+12% MAGICAL LIFESTEAL
+10% COOLDOWN REDUCTION

Soul Gem

Soul Gem

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

+80 MAGICAL POWER
+20% MAGICAL PENETRATION

Obsidian Shard

Obsidian Shard

Starter Items

+30 Magical Power +15 MP5 PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Conduit Gem

Conduit Gem

+20 MAGICAL POWER
+5 MP5

Lost Artifact

Lost Artifact

This consumable heals 150 Mana over 25 seconds.

Mana Potion (2)

Mana Potion (2)

This consumable heals 250 Health over 25 seconds.

Healing Potion (2)

Healing Potion (2)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Purification Beads

Relic 2

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Aegis Amulet

Aegis Amulet

7th Item Options

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

+95 MAGICAL POWER
+300 MANA

Soul Reaver

Soul Reaver

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

+60 PHYSICAL PROTECTION
+60 MAGICAL PROTECTION
+10% COOLDOWN REDUCTION

Mantle of Discord

Mantle of Discord

Abilities & Leveling Order

Starting Ability:

3

Ah Puch raises up to two decaying corpses from the underworld that surge forward exploding on anything they touch, when they reach max distance, or when Ah Puch reactivates Undead Surge dealing damage and slowing targets hit. Enemies hit also have their healing received lowered by 40% for 5s. The corpses collapse after exploding remaining behind.

Damage: 90/110/130/150/170 (+35% of your magical power)
Slow: 20/25/30/35/40%
Slow Duration 2s

Undead Surge

Undead Surge

Ah Puch causes the target area to explode dealing damage. Corpse Explosion also causes any decaying corpses in the area to explode.

Initial Damage: 60/70/80/90/100 (+10% of your Magical Power)
Damage per Corpse: 55/80/105/130/155 (+25% of your Magical Power)

Corpse Explosion

Corpse Explosion

Ah Puch throws a charm from the underworld which awakens a decaying corpse that applies miasma to targets in an area and falls to the ground, remaining behind. Targets take damage every second. After the duration, targets take additional damage and are stunned if they were healed by an ability during the initial duration.

Damage per Tick: 30/35/40/45/50 (+20% of your Magical Power)
Additional Damage: 50/100/150/200/250 (+50% of your Magical Power)
Stun Duration: 1.5s
Duration: 4s

Fleeting Breath

Fleeting Breath

Ah Puch unleashes an army of Wraiths from the Ninth Hell that swarm forward and reduce healing and deal damage to enemies they collide with.

Damage per Wraith: 40/50/60/70/80 (+10% of your magical power)
Duration: 5s
Healing Reduction 20% per Stack
Max Stacks 3

Empty the Crypts

Empty the Crypts

Ah Puch is closely attuned with the dead and may exhume corpses at his will. When walking over a decaying corpse, Ah Puch lowers the cooldown of Undead Surge and Corpse Explosion by 2s, restores 5% of his maximum Health and 3% of his maximum Mana.

Hollow Ground

Hollow Ground

1st Maxed Ability:

2

2nd Maxed Ability:

1

3rd Maxed Ability:

3

Last Maxed Ability:

Ult

Additional Comments:

START CONDUIT GEM AND LOST ARTIFACT. BUY BOOTS ON FIRST BACK.