Arachne

Arachne

Jul 15, 2021

Hidden Blade Burst build

Final Items

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 15% of their Current Health as Physical Damage and are slowed by 20% for 5s.

+75 BASIC ATTACK DAMAGE
+30 PHYSICAL PROTECTION
+5 DAMAGE REDUCTION

Manikin Hidden Blade

Manikin Hidden Blade

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, and 50% damage to Minions and Jungle Camps.

+30 PHYSICAL POWER
+15% ATTACK SPEED
+10% MOVEMENT SPEED

Golden Blade

Golden Blade

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

+50 PHYSICAL POWER
+7% MOVEMENT SPEED

Stone Cutting Sword

Stone Cutting Sword

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

+50 PHYSICAL POWER
+20 PHYSICAL PROTECTION
+20% ATTACK SPEED
+10% PHYSICAL PENETRATION

Berserker's Shield

Berserker's Shield

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

+40 PHYSICAL POWER
+20% ATTACK SPEED

Qin's Sais

Qin's Sais

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

+25 PHYSICAL POWER
+25% ATTACK SPEED
+10% PHYSICAL PENETRATION

Atalanta's Bow

Atalanta's Bow

Starter Items

+10 Basic Attack Damage +15 Physical Protection +3 Flat Damage Reduction PASSIVE - Enemies hit by your Basic Attacks are burned, taking 20 Physical Damage over 2s and have their Attack Speed reduced by 7%. Jungle Monsters take 2.5x the amount of damage. This effect can stack up to 4 times. Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

This item and all upgrades are only available to Assassins and Warriors.

+10 PHYSICAL POWER
+3% MOVEMENT SPEED

Katana

Katana

This consumable heals 250 Health over 25 seconds.

Healing Potion (2)

Healing Potion (2)

This consumable heals 150 Mana over 25 seconds.

Mana Potion (1)

Mana Potion (1)

Relic 1

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads

Purification Beads

Relic 2

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Blink Rune

Blink Rune

7th Item Options

Abilities & Leveling Order

Starting Ability:

3

Upon activation, Arachne's next Basic Attack within 5s does additional damage and infects the target with Venom, dealing damage over time and healing Arachne every 0.5s for 3s.

Initial Damage: 50/75/100/125/150 (+35% of your Physical Power)
Damage per Tick: 10/18/26/34/42 (+10% of your Physical Power)
Healing per Tick: 8/16/24/32/40 (+8% of your Physical Power)

Venomous Bite

Venomous Bite

Arachne spindles her webbing, and her next 3 successful Basic Attacks are executed with increased Attack Speed for 6s. If all 3 Basic Attacks hit the same target, that target is Stunned.

Attack Speed: 30/40/50/60/70%
Stun Duration: 1/1.1/1.2/1.3/1.4s

Cocoon

Cocoon

Arachne shoots a line of Web forward. She is Immune to Slows and moves faster on Web. If the Web reaches max range a Web trap will spawn. Enemy gods who walk through the trap or get hit by the projectile are Slowed by 15%, revealed to Arachne, leave a trail of Web behind them, and are attacked by Pet Broodlings. Arachne can only have 3 Web traps or projectiles active at a time.

Slow Duration: 4/4.5/5/5.5/6s
Movement Speed: 40%
Broodlings: 2
Broodling Damage: 20/30/40/50/60 per hit
Web Lifetime: 240s

Web

Web

Arachne flips up to her infinite web, hanging upside down above the lane and increasing her movement speed. She may leap off the web to deal damage to all enemies in the target area and create a large web around the target area. The web area provides the same slow to enemies and benefit to Arachne as her Web Trail. Arachne may activate Ability 1 and 2 while running on this web.

Damage: 150/250/350/450/550 (100% of your Physical Power)
Duration on Web: 5s
Movement Speed: 40%
Web Radius: 25ft

Night Crawler

Night Crawler

Arachne's Basic Attacks gain 1.5% Physical damage for every 5% of a target's missing Health.

Predator

Predator

1st Maxed Ability:

1

2nd Maxed Ability:

3

3rd Maxed Ability:

Ult

Last Maxed Ability:

2

Additional Comments: