Oct 30, 2021
Attack Speed Crit build
PASSIVE - Hitting an enemy with a Basic Attack restores 3% of your Health and Mana. Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.
+80 PHYSICAL POWER
+140 MAGICAL POWER
PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.
+30 PHYSICAL POWER
+15% PHYSICAL LIFESTEAL
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.
+25 PHYSICAL POWER
+20% ATTACK SPEED
+20% CRITICAL STRIKE CHANCE
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
+35 PHYSICAL POWER
+25% ATTACK SPEED
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.
+40 PHYSICAL POWER
+20% ATTACK SPEED
PASSIVE - Critical Strike bonus damage dealt is increased by 30%.
+50 PHYSICAL POWER
+25% CRITICAL STRIKE CHANCE
+15 Physical Power +10% Physical Lifesteal +5% Attack Speed PASSIVE - While you are near an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
+15% ATTACK SPEED
This consumable heals 250 Health over 25 seconds.
Healing Potion (2)
This consumable heals 125 Health and 75 Mana over 25 seconds.
Multi Potion (1)
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.
7th Item Options
Abilities & Leveling Order
Apollo strums a single chord on his lyre. It's so beautiful it hurts, and all enemies in a long range line take damage.
Damage: 80/140/200/260/320 (+80% of your Physical Power)
Apollo uses his amazing voice to Mesmerize all nearby enemies and bolster himself with additional physical protection. Any damage done breaks the effect.
Physical Protection: 15/20/25/30/35
Buff Lifetime: 5s
Apollo runs forward and slides on his knees, dealing damage, knocking aside all enemies and adding a stack of Audacity for each enemy hit. At the end of the slide, the movement speed is decreased for enemies and increased for himself and allies.
Damage: 70/115/160/205/250 (+60% of your Physical Power)
Movement Speed Buff/Debuff: 15/17.5/20/22.5/25%
Buff Duration: 3s
Apollo rides his chariot across the sky, choosing when to land, dealing damage every .2s for .8s as he lands. Enemies hit by the last tick of the landing will also be knocked up.
Damage per Tick: 70/95/120/145/170 (+40% of your Physical Power)
Across The Sky
After 10 successful Basic Attacks, Apollo gains Audacity, increasing his Attack Speed by 100% for the next 5 Basic Attacks (hit or miss) he makes. Apollo also gains 2 stacks of Audacity for each successful damaging ability on Enemy gods.
Attack Speed Buff: 100%
Buff Duration: 5 Basic Attacks
1st Maxed Ability:
2nd Maxed Ability:
3rd Maxed Ability:
Last Maxed Ability: